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[MacOS] Adaptive Probe Volume Scenario blending does not work on Mac
How to reproduce:1. Open the "IN-122319" project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Game view Expected res... Read more
UI flickering in Unity Version Control when the merge options are opened
How to reproduce:1. Open "IN-123297"2. Open the Unity Version Control window (Window->Unity Version Control)3. Open "Branches" se... Read more
UI Builder Help Box icon is not aligned with the text
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on UI Docum... Read more
Build for iOS with UnityAds fails with linker failures when performing a...
How to reproduce:1. Create an empty 3D project (Used URP Core)2. Build for iOS3. In the parent directory of the Xcode project, creat... Read more
NavMeshManager.LoadData takes a long time and causes performance spikes ...
Reproduction steps:1. Open the attached “NavMeshLinksEx.zip” project2. Open the “16_WindPalaceOutdoor_Camera” scene3. Add “scene 17_... Read more
Shadows created by real-time Spotlights are rendered at a very low resol...
How to reproduce:1. Open the attached “IN-123683.zip“ project2. Open the “SampleScene”3. Switch to Camera_LowResShadows as your Main... Read more
Volume component’s “Add Override” dropdown is extremely small when opened
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
Crash on DynamicBranchState::PrepareState when idle in a project with sp...
How to reproduce:1. Open the attached “IN-120774” project2. Enter the “Blockout“ Scene3. Wait for ~30 seconds4. Observe the crash Re... Read more
Search Queries in packages are not shown in the Query tree
Create a searchquery in a package Open the search Window, open the searchquery tree (left side panel) See that only search queries i... Read more
Crash with multiple stack traces when performing various actions while t...
A crash has been observed in the Unity Editor affecting multiple workflows including:- Entering Play mode- Returning to the Editor a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping