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The Timeline window forgets the selected GameObject when un-maximizing t...
How to reproduce: 1. Open the “timeline_window_bug.zip“ project 2. Open the “SampleScene” 3. Open the Timeline window (Window > S... Read more
Timelines are not synchronized when they are both played simultaneously
How to reproduce: 1. Open the attached project "TimelineBug.zip" 2. Enter Play Mode 3. Wait ~15 seconds Expected results: "Tim... Read more
Timeline rushes or delays starting an event when it is set to a specific...
Steps to reproduce: 1. Open the “timeline-oafr.zip“ project 2. Open the SampleScene 3. Click the “Assets/timmy.playable” asset 4... Read more
Audio does not resume playing in Timeline when timeScale is set to 0 and...
How to reproduce: 1. Open the “TimelineAudioBugReport.zip“ project 2. Open the “TimelineAudioPauseBug“ Scene 3. Enter Play Mode ... Read more
TimelineAsset.SetStandardFrameRate() throwing errors due to a typographi...
How to reproduce: 1. Create an empty project 2. In the Project window, locate the Packages folder 3. Navigate to “Packages > Time... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
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- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
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