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Downloaded AssetBundle is loaded into the memory when using DownloadDepe...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Addresa... Read more
Removing a Sprite from a Sprite Atlas causes an Exception in CalculateSc...
Reproduction steps: 1. Open the "IN-45683.zip" project 2. Open "Assets/Scenes/SampleScene" 3. Open the Addressables Groups window... Read more
Warning is shown when renaming an Addressable Asset Group
Reproduction steps: 1. Open the attached “IN-104767.zip” project 2. Open the Addressables Groups Window (Window > Asset Management... Read more
Binary Reproducibility is broken when the same project uses RemoteConten...
How to reproduce: 1. Download the [WinMerge |https://winmerge.org/downloads/?lang=en]application 2. Open the “Project IN-76465” pr... Read more
"NullReferenceException" error is thrown when building Addressables with...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the Addressables Gro... Read more
"Failed to remove scene from Addressables profiler" warning when using A...
Reproduction steps: 1. Open the “UnloadAsyncWarning“ project 2. Open the “Bootstrap” scene 3. Open the Addressables Groups window... Read more
ResourceLocator.AllLocations returns duplicate ResourceLocations when bi...
Reproduction steps: 1. Open the attached project "TestBinaryCatalog7" 2. Clear Addressables Build cache 3. Build Addressables 4.... Read more
Addressables Path Variable has an incorrect Bundle Location set when sel...
Reproduction steps: 1. Open the "IN-46428.zip" project 2. Open Window -> Asset Management -> Addressables -> Profiles window 3. Clic... Read more
[Addressables] ResourceProviders are not reloaded when the catalog is up...
Reproduction steps: 1. Open the “ResourceProvider_Stripped“ project 2. Open the “SampleScene“ scene 3. Choose Tools menu > Clear Cac... Read more
Missing GUIStyle errors when clicking Create Addressables Settings
Steps to reproduce: 1. Install the Addressables package and make sure there are no pre-existing settings 2. Go to Window>Asset M... Read more
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