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Graphic components errors when running Dedicated Server Build/Standalone...
Steps to reproduce:1. Open the attached user's project "Particles1973892.zip"2. Build for MacOS or Windows Standalone3. Run "<Pat... Read more
"Use incremental GC" is a shared parameter but not identified as one wit...
How to reproduce:1. Create and open a new Unity project2. Open Edit>Project Settings...3. Select the "Player" tab4. Open "Other S... Read more
"Path could not be found for script compilation file" error is thrown wh...
Reproduction steps:1. Open the attached “RoslynTest01” project2. Observe the console logs Expected Result: No errors are thrownActua... Read more
SrpBatcher causes all SpriteRenderers to render the same sprite when the...
Reproduction steps:1. Open the attached “ReproProj“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter the Play mode4. Obs... Read more
SelectedIndex does not update when a ListView item is selected by a Mous...
How to reproduce:1. Open the “XR.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on the “Login“ button in the Game v... Read more
"Screen position out of view frustum" error is shown when displaying pop...
How to reproduce:1. Open the attached “MPCanvas.zip” project2. Open the “SampleScene”3. Select the “2P” Play Mode scenario (left sid... Read more
Debug Mode popup window is inaccessible/cut-off when opened on widescree...
Reproduction steps:1. Create any new project2. Resize the Editor window to the smallest height and largest width3. In the lower righ... Read more
Post-processing Render Features using Render Graph do not work when URP ...
Reproduction steps:1. Open the attached “2D RenderGraph Issue.zip” project2. Open the “SampleScene”3. Observe the Scene view Expecte... Read more
Loose Input Bindings are able to be pasted and result in NullReferenceEx...
Reproduction steps:1. Open the attached “looseinputbind.zip” project2. Open the “InputSystem_Actions.inputactions” from the Project ... Read more
[Android] URP built-in Lit and Complex Lit shaders do not get rendered i...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for WebGL4. Invoke the “HTTP” server in the Web... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open