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KeyNotFoundException is thrown when retrieving some values from HyperLin...
Steps to reproduce:1. Open the “hyperlinks.zip” project2. In the Menu Bar, click “Hyperlinks Test”3. Select the “EditorGUIHyperLinkC... Read more
"OnApplicationQuit()" is not called and logger debug lines are missing i...
Reproduction steps: 1. Open the attached project “Repro.zip“2. Open the scene “SampleScene“3. Build the Mac Dedicated Server4. Open ... Read more
Game view fails to render when Cameras are stacked and STP is enabled
How to reproduce:1. Open the “CameraStackSTP.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected results: The Gam... Read more
SubScene baking breaks with the "SelectManagedFn failed to cast Unity.Bu...
Reproduction steps:1. Open the attached “repro_IN-88591“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Editor ... Read more
IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...
How to reproduce:1. Open the attached “IN-87971” project2. Open the “SampleScene” Scene3. Create an empty GameObject in the Scene4. ... Read more
"Assertion failed on expression: 'prefabInstance.GetPrefabModification()...
How to reproduce:1. Open the attached project "AudioReadTest.zip"2. Right mouse click on Assets/Prefabs/Prefab1.prefab3. Click "Reim... Read more
Rigidbody2D.Cast does not detect collisions when 'Is Trigger' property i...
Reproduction steps:1. Open the attached “Physics2DBug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Select the “Bull... Read more
RuntimeBlackboardAsset doesn't work with Editor Bootstrapper
Steps to reproduce: Create a new project (in my case, I used Unity 6000.0.24f1). Install the Behavior Demo package. Add the SceneBoo... Read more
"Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': imp...
Steps to reproduce:1. Create a new project with FPS Microgame template2. Build And Run3. Observe the Console Actual results: "Shader... Read more
NullReferenceException when converting Material Inspector Window to a Fl...
Reproduction steps:1. Create any new project2. Create a new Material (Assets > Create > Material)3. Select the Material from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned