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The Material's shader is not fully set when switching the shader at runtime
How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more
Crash on mono_string_new_handle when opening a project
Reproduction steps:1. Open the user's attached project Expected result: project opensActual result: crash Reproduced with: 2020.3.33... Read more
Objects which are instantiated as Children and have HideFlags.DontSave f...
Reproduction steps:1. Open "CubeTest" project2. Open "Test" Scene3. Select the "TestScript" Object in the Hierarchy4. Enable the "Te... Read more
[Linux] Selecting Scene view tab maximizes the Game view when in Play mode
How to reproduce:1. Open the user's attached project2. Press the Play button3. Press the Scene tab Expected result: the Scene view i... Read more
DynamicGI.materialUpdateTimeSlice ignores a set value when hardcoding th...
How to reproduce:1. Open the user attached "GITest.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the Console ... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
Crash when loading/unloading scenes with Light Probe data
Steps to reproduce:1. Open the scene _Launcher, and add Intro to the open scenes2. Press Play3. Click on the button LOAD SCENES4. Un... Read more
Parallel Import does not work when importing models using External Mater...
How to reproduce:1. Open the user attached "ParallelImport.zip" project2. Right-Click on "PgaTourEventGenesisScottishOpen.fbx" in th... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
[URP] Terrain isn't affected by Ambient light when created with TerrainT...
How to reproduce:1. Open the user's attached "My project (5)" project2. Observe the Scene view in the "SampleScene" Scene Expected r... Read more
All about bugs
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