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0
votes
Fixed

Crash in SerializedProperty Enum in when class name repeated in differen...

Serialization

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Apr 05, 2022

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Version/s:

Reported internally Repro steps:Load attached projectAdd SerializeReferenceEnumCrash MonoBehaviour to a GameObject Result:Crash The ... Read more

0
votes
By Design

[Prefab] Errors are thrown when deleting the parent Prefab of a Variant ...

Scene Management

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Apr 05, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1.0a1, 2022.2

Reproduction steps:1. Create a new project2. Drag an object from the Hierarchy into the Project window to make a Prefab3. Drag the s... Read more

0
votes
Fix In Review

[Windows] The returned screen refresh rate is rounded down when calling ...

Windows

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Feb 22, 2022

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2021.3, 2022.1, 2022.2

How to reproduce:1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Deskt... Read more

0
votes
Fixed

API updater fails to resolve dependencies when building with Terminal

Scripting

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Mar 30, 2022

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Version/s: 2020.3.3f1, 2020.3.29f1

Reproduction steps:1. Open Repro.sh inside the project folder and modify Unity's version path2. Open the Terminal and navigate to th... Read more

0
votes
Won't Fix

Shaders takes a long time to compile when using the Volumetric Lights

Shader System

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Apr 01, 2022

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Version/s: 2021.2.16f1, 2021.2.17f1, 2021.3, 2022.2.0a8

How to reproduce:1. Open the attached project "ShaderCompLong.zip"2. Open the "Demo" Scene (Assets/VolumetricLights/Demos/Minimal/Sc... Read more

0
votes
Fixed

Shader error is thrown when baking the lighting with static GameObjects ...

Shader System

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Feb 08, 2022

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Version/s: 2019.4, 2019.4.12f1, 2020.3, 2021.2

Reproduction steps:1. Open the user's attached project2. Select any GameObject in the Hierarchy and check the "Static" checkbox in t... Read more

0
votes
Fixed

OnPostRender is called multiple times per frame when setting Application...

Scripting

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Feb 09, 2022

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Version/s: 2021.2.0a2, 2021.2.10f1, 2022.1, 2022.2.0a8

Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more

1
votes
By Design

Building Asset Bundles takes longer when using URP

Asset Bundles

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Feb 21, 2022

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Version/s: 2019.4, 2021.2, 2021.2.12f1

How to reproduce:1. Open the attached "Bundler_2021_URP.unity.zip" project2. Open the "SampleScene" Scene3. Select the "Bundler" Gam... Read more

0
votes
Active

The Editor freezes or quits when building project with a specific combin...

Build Pipeline

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Mar 26, 2022

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Version/s: 2019.4, 2019.4.37f1, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "1414548project"2. Build the project with Scene "PreLoad"3. Observe the building load ... Read more

0
votes
Fixed

Instanced URP Shaders using Spherical harmonics variables causes long in...

WebGL

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more

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