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"Error: IL2CPP error" thrown when building Dedicated Server for Linux
How to reproduce: 1. Open the attached project "iamgoingcrazy.zip" 2. Build And Run the project for Dedicated Linux Server Expected... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce: 1. Open project "CubeRenderTest.zip" 2. Open the Build Settings and choose iOS 3. Add "testScene" to the "Scenes I... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps: 1. Open the "SampleScene" Scene from the attached project "case_1358711.zip" 2. Build and Run the project: File ... Read more
[WebGL][Android] Compass does not work on Android WebGL
Reproduction steps: 1. Open the attached user's project "MobileSensors.zip" 2. Build for WebGL 3. Use https://app.netlify.com for ho... Read more
Scale Tool has an offset and laggy movement
Reproduction steps: 1. Open attached project "b12_3D.zip" and scene "SampleScene" 2. To notice the issue more easily, switch to 2D ... Read more
Search Tips text is trimmed when using 125% or higher UI Scale
How to reproduce: 1. Open the attached project "UIScale.zip" 2. Go to 'Edit > Preferences > UI Scaling' and select 125% scaling 3. C... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce: 1. Open users attached project 2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset 3. O... Read more
Multiple 'Assertion failed' errors are logged into the Console when copy...
Reproduction steps: 1. Open the 'Unity Bug Report 2021.2' project 2. Open the 'SampleScene' 3. Hit Play and observe the Console Exp... Read more
Camera resolution is set to default when opening the Editor
Reproduction steps: 1. Open the attached "1378321.zip" project 2. Select the "Main Camera" GameObject 3. Observe the Scene view wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- FocusNextInDirection not focusing when used on multiline TextFields
- Single click calls UI Element renaming with a delay when clicked on the UI Element name
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices