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[ProBuilder] Unity CPU usage rises by ~20% when ProBuilder Window is ope...
How to reproduce: 1. Download the attached project 'PB CPU Usage Issue.zip' 2. Open Task Manager and observe CPU usage of Unity 3. O... Read more
Textures are not aligned perfectly when autostiching faces of a curve
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the ProBuilder wi... Read more
Fbx model is incorrectly converted to a ProBuilder editable object when ...
Reproduction steps: # Open the attached “ProBuilderizeBug.zip” project # Open the “/Assets/Scenes/SampleScene.unity” # Select t... Read more
Snapping tool is locked in when editing is turned on
# Make sure Object level is active # Activate the Snapping tool from the toolbar # Enter any sublevel (i.e vertex level) # Try to... Read more
ProBuilderize option is not disabled after redoing the ProBuilderize action
Reproduction steps: 1. Open the user's attached project 2. Create a Cube 3. Open Tools > Probuilder > Probuilder 4. Select the Cube ... Read more
Redoing New Poly Shape creation redoes more than 1 step and sets Object ...
How to reproduce: 1. Open project "Undo.zip" 2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window) 3. In the ProBuilder... Read more
New shape creation using ProBuilder doesn't get redone
Reproduction steps: 1. Open the user's attached project 2. Open Tools > Probuilder > Probuilder Window 3. In the Probuilder window s... Read more
[ProBuilder] SelectionPicker function does not select faces when Univers...
How to reproduce: 1. Open the user's attached "ProBuilderCreationTest.zip" 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4.... Read more
Prefab jumps and flickers when dragging it into the Scene
# Open the attached project "FlickeringPrefab.zip" # Open the "SampleScene" Scene # Find "Sphere" prefab from "/Assets/Sphere.prefab... Read more
Unchanged open Scene gets marked as dirty when duplicating ProBuilder Ga...
Reproduction steps: 1. Open the attached “UnityBugProbuilderScenesCheckout.zip” project 2. Make sure two scenes “OutdoorsScene” an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene