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InvalidKeyException is thrown when AddressableHelper.InstantiateAsync is...
How to reproduce:1. Open the user's attached "addressables_tetrahedrize.zip" project2. Open the "SampleScene" Scene3. Enter Play Mod... Read more
[Vulkan][Qualcomm 855] Mipmaps of the Render Texture are wrote to incorr...
Steps to1. Open the attached project "vulkan-rt-mipmaps-repro.zip"2. Build it for Android3. Open the app Expected results: A cube is... Read more
Discontinuities in the GameObject's position when changing Animation cli...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Scene view Expected re... Read more
Functionality of AR Foundation/Addressables are missing on a URP project...
Reproduction steps:1. Open attached project "969879.zip" and scene "Sample"2. In Addressables Groups window, Build -> New Build -... Read more
[Window Layout] 'Layout-header' name fails to update once any Layout is ...
After setting any Layout, on deleting that Layout, Last selected layout name not appears in Layout-dropdown window but still appeari... Read more
Editor hangs if source code contains some specific errors and ScriptUpda...
If source code contains a reference to a namespace that partially matches the namespace of a type configured to be updated through M... Read more
Error appears in the Console when using a field named 'm_Enabled' in a c...
How to reproduce:1. Open the user's attached project2. In the Project window select 'New My Scriptable Object'3. Observe the Console... Read more
[Burst] Burst AOT Settings: Enable Safety Checks tooltip gives misleadin...
Reproduction steps:1. Create a new Unity Project2. Open Package Manager and install the latest Burst package3. Open Project Settings... Read more
[iOS] App shows a black screen when orientation is changed during UIView...
Reproduction steps:1. Open attached project "iOSRotationIssue"2. Build and Deploy the Scene "SampleScene" to a device3. Hold the dev... Read more
[Addressables] LoadAssetAsync fails when Group Address is changed and As...
Reproduction steps:1. Open users attached project2. Enter the Play mode3. Observe the Console window Expected result: Assets are loa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used