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Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, observe the "mouth_common" GameObjec... Read more
[macOS] Graphics artifcats are visible in the scene view when using the ...
Steps to reproduce: 1. Download the attached project and open the SampleScene2. In the scene view, toggle the post effects toggle3. ... Read more
[Tasks] Task's foreach loop is iterated 2 times on the first frame
How to reproduce:1. Create a new project2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene3. Enter the Play... Read more
[GPU PLM] Crash in Radeon::AnalyzeImageLuminance after toggling baked ob...
Steps to repro:1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374d... Read more
Reorderable list overlaps with headers and GameObject fields, has incorr...
How to reproduce:1. Open the user's attached "ReorderableMissing.zip" project2. Open "SampleScene" Scene3. Select "GameObject" GameO... Read more
Dragging between siblings in the Hierarchy no longer works
Repro steps:1. Create a new project2. Create a GameObjects and make it into a prefab3. Enter Prefab Mode4. Create a few child GameOb... Read more
Reflection probe bounces don't work when Rendering Path is set to 'Defer...
How to reproduce:1. Open user-submitted project (ReflectionProbeTest.zip)2. Open the SampleScene3. Select the 'Reflection Probe' Gam... Read more
Editor crashes when opening a scene in the ArchVizPro Vol.2 project
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene2. Observe a crash Notes: - Reproduces onl... Read more
Sub-Assets of a 3D model are displayed in the Project window when they a...
How to reproduce:1. Open the attached "1260054 repro" project2. Open the "FBXCleaner.cs" Script from the Assets > Editor folder3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand