Search Issue Tracker
[Editor] [Windows] When changing views, sometimes the incorrect mouse cu...
When moving from the resize splitter to the game view, sometimes the resize cursor stays active. This happens very rarely. Repro:Ope... Read more
[WebPlatform][iOS] App crashes with URP project
How to reproduce:1. Create a new URP Unity Project2. Select WebGL platform3. Enable "Development Build" in Build Settings4. Build th... Read more
Android platform yields Win32Exception and "JDK not found" errors when u...
How to reproduce:1. On Linux, use the Unity Hub to download Editors with Android build support2. Create a new empty project3. Go to ... Read more
[Firebase] An internal build system error "Backend exited with code 2" i...
How to reproduce:1. Open the user's attached project "My project.zip"2. Create/reimport/delete a script3. Observe the Console window... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce:1. Open the user's attached project2. Open Menu > Window > Test Window3. Move the cursor to the dragline abov... Read more
Clutter caused by vcams in git
It could be that this is a user error, because version control on the scene might not be recommended. https://forum.unity.com/thread... Read more
Words in NGUI labels disappear during movement when NGUI Sprite is enabled
How to reproduce:1. Open the attached "NGUI_bug" project2. Open the "SampleScene" scene in the Project window3. Expand the "UI Root"... Read more
Linux IL2CPP builds fail with "BuildFailedException: Incremental Player ...
Steps to reproduce:1. Create a new Unity project on Linux2. Switch Scripting Backend to IL2CPP3. Attempt to build player Expected re... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps:1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip"2. In the Project window select Assets/R... Read more
Font asset is re-imported and kerning values are set up each time when s...
How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code