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Project Build Default Icon is not updating when changing icons and re-bu...
How to reproduce:1. Open the user attached "yerp.zip" project2. Go into File -> Build Settings -> Project Settings3. Select th... Read more
[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps:1. Download and open "ShaderDXCBug.zip" project2. Build the project for iOS3. Observe the Xcode console Expected ... Read more
RenderFeatures do not affect the Graphics settings when those are instan...
Reproduction steps:1. Open the attached 'customer_project'2. Go to the 'Window -> Asset Management -> Addressables -> Group... Read more
Editor is entirely pink when launched
How to reproduce:1. Open the user's attached project2. Observe the Editor Expected result: the Editor is visibleActual result: the E... Read more
Search for ScriptableObject in Object Picker doesn't find a GameObject o...
Reproduction steps:1. Open the user's attached project2. Open the "AdvancedObjectPicker" Scene.3. In the Project Window find "NewTes... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...
How to reproduce:1. Open the attached project "ARAnchorTestProject.zip"2. Build the project for UWP3. Open the built project in Visu... Read more
Image ignores the UV rect parameter when a sprite is used
Repro steps: Open the attached project Open the window in Sprite Bug/Open Bug Window Observe the displayed sprites Expected Result: ... Read more
[Android] The build fails when Identification Package Name has two segme...
How to reproduce:1. Open the user's attached "BundleNameTest.zip" project2. Build the project on an Android Platform Expected result... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps:1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects