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[AsyncLoadInEditor][StreamingInEditor] The Material Variant is rendered ...
How to reproduce: 1. Open the “MaterialVariantTextureStreaming“ project 2. Open the “TestScene“ 3. Expand the “Cliff_03_Prefab > ... Read more
Windows/My Assets: pasting text in search bar using CTRL+V shortcut does...
How to reproduce: 1. Create a new empty project 2. Open the Package Manager (Window → Package Manager) and navigate to "My Assets"... Read more
NativeArray can not be accessed when making a second AsyncGPUReadback.Re...
How to reproduce: 1. Open the “IN-77552_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Ex... Read more
Read/Write error is thrown when making an AsyncGPUReadback request to a ...
How to reproduce: 1. Open the “IN-77561_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console E... Read more
[Player Settings] [Common] [Rendering] - Lightmap Encoding should be cha...
*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a player settings... Read more
[Player Settings] [Common] [Shader Variant Loading Settings] - Shader ch...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more
[Player Settings] [Android] [Publishing] - Key Store Password and Key Al...
*+Description+* It's not possible to set the key store pass and key alias pass for Android build profiles. It shows up as disabled ... Read more
Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the...
Reproduction steps: 1. Open the attached project “AltCrashRepro” 2. Enter the Play mode Expected result: The Play mode starts ... Read more
Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > ... Read more
Child's Awake is called before parent's Awake when entering Play Mode
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode Expected results: Parent's Awake is called before chil... Read more
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