Search Issue Tracker

0
votes
Active

[AsyncLoadInEditor][StreamingInEditor] The Material Variant is rendered ...

--

-

Jun 04, 2024

-

Version/s: 2022.3.32f1, 6000.0.5f1

How to reproduce: 1. Open the “MaterialVariantTextureStreaming“ project 2. Open the “TestScene“ 3. Expand the “Cliff_03_Prefab > ... Read more

0
votes
Active

Windows/My Assets: pasting text in search bar using CTRL+V shortcut does...

--

-

Jun 04, 2024

-

Version/s: 6000.0.5f1

How to reproduce: 1. Create a new empty project 2. Open the Package Manager (Window → Package Manager) and navigate to "My Assets"... Read more

0
votes
Active

NativeArray can not be accessed when making a second AsyncGPUReadback.Re...

--

-

Jun 04, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

How to reproduce: 1. Open the “IN-77552_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Ex... Read more

0
votes
Active

Read/Write error is thrown when making an AsyncGPUReadback request to a ...

--

-

Jun 04, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

How to reproduce: 1. Open the “IN-77561_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console E... Read more

0
votes
Active

[Player Settings] [Common] [Rendering] - Lightmap Encoding should be cha...

--

-

Jun 03, 2024

-

Version/s: 6000.0.6f1

*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a player settings... Read more

0
votes
Active

[Player Settings] [Common] [Shader Variant Loading Settings] - Shader ch...

--

-

Jun 03, 2024

-

Version/s: 6000.0.6f1

*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more

0
votes
Active

[Player Settings] [Android] [Publishing] - Key Store Password and Key Al...

--

-

Jun 03, 2024

-

Version/s: 6000.0.4f1

*+Description+* It's not possible to set the key store pass and key alias pass for Android build profiles. It shows up as disabled ... Read more

0
votes
Active

Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the...

--

-

Jun 03, 2024

-

Version/s: 6000.0.4f1

Reproduction steps: 1. Open the attached project “AltCrashRepro” 2. Enter the Play mode Expected result: The Play mode starts ... Read more

0
votes
Active

Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...

Package: Entities Graphics

-

Jun 03, 2024

-

Version/s: 1.2.1 - Entities

Reproduction steps: 1. Open the attached project "CrashRepro" 2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > ... Read more

1
votes
Active

Child's Awake is called before parent's Awake when entering Play Mode

--

-

Jun 03, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.4f1

How to reproduce: 1. Open the user's attached project 2. Enter Play Mode Expected results: Parent's Awake is called before chil... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.