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Crash on GfxDeviceD3D12Base::DrawBuffersCommon while using Direct3D12 as...
Reproduction steps:1. Open the attached "crash_IN-66281" project2. Observe the crash Reproduced with: 2022.3.20f1Not reproduced with... Read more
Error "0xc00d36b4 while reading" is being thrown when turning on Transco...
How to reproduce:1. Open the user-attached “IN-59356.zip” Project2. Select the “01 Introduction.webm” Asset (Assets/Video/Workout)3.... Read more
[Android] Player freezes when built with Vulkan, IL2CPP and ARM64 with a...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
[iOS] Background thread runs a few times slower when “application.target...
How to reproduce:1. Build And Run the attached “project.zip” project on iOS device2. Observe the logs Expected result: The logged ti... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
[Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on...
We are experiencing a random crash while making iOS/Android builds on macOS machines. The machines are running multiple builds simul... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default