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[Linux] PC doesn't sleep when the Editor is open
Repro Steps:1. Change Gnome sleep timer to 60+ secondsgsettings set org.gnome.settings-daemon.plugins.power sleep-inactive-ac-timeou... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps:1. Open users attached project2. Press Tools > Build App3. Open the built project in <Project folder>/Bu... Read more
"ArgumentException: Kernel not found" is thrown when platform is set to ...
How to reproduce:1. Open the user's attached project2. If needed, switch to the WebGL build platform (File -> Build Settings ->... Read more
Splash image is very zoomed in when an alternate image for portrait mode...
Reproduction steps:1. Open the project attached to the report2. Build and Run3. Inspect the splash screen Expected result: all splas... Read more
Duplicate components are hidden on nested prefabs when the components ha...
Reproduction steps:1. Open the user’s attached project2. In the Hierarchy window select the “Outer” object and step into the prefab3... Read more
Editor crashes when moving specific Prefabs in the Prefab Mode with Move...
How to reproduce:1. Open project “LearningProject.zip”2. Open “AirDuct_01_Corner_snaps001” Prefab in the Prefab Mode3. Move it with ... Read more
Scene lights' brightness lower when additively loading scenes
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene_1“ (Assets/Scenes)3. Enter Play Mode4. Press the “Switc... Read more
Input value is constantly repeated on WebGL Player when changing focus o...
How to reproduce:1. Open the attached “AssetsWithoutLibraryFolder.zip” project2. Switch platform to WebGL3. Build and Run4. In the P... Read more
Plugins are not filtered when using Assembly Definition Define Constraints
Reproduction steps:1. Open the attached project "AssemblyBug.zip"2. Go to File > Build Settings and press Build3. Go to the Build... Read more
Child Canvas Anchors size is set to zero if parent Canvas is disabled wh...
How to reproduce:1. Open project "Canvas Bug.zip"2. Select "Demo Canvas" GameObject in the Hierarchy window and expand it3. Select "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes