Search Issue Tracker
[Asset Import] Errors on configuring 3d model for the first time
[Asset Import] Errors on configuring a 3d model Steps To Reproduce: 1. Create a new project2. Import the attached 3d model3. Select ... Read more
[Asset Importers] Configure button is not enabled in real time after cha...
Steps To Reproduce: 1. Create a new project2. Import the attached project3. Click on the 3D model "Release QA - Winston Blank"4. Ope... Read more
[Profiler] Frame key deactivates on resuming editor on selecting Profile...
Frame key deactivates on resuming editor on selecting Profiler Modules values Steps to Reproduce: 1. Create a new Project2. Open Win... Read more
[URP] Texture maps are not applicable when are added to a new material
How to reproduce:1. Create a new LWRP/Universal RP template project2. In the Project Browser, add new material3. Drag material icon ... Read more
Disabled components are added to Entity as a system when using Convert T...
Steps to reproduce:1. Download 1197207_repro.zip and Open "Test" scene2. Enter play mode Expected results: Disabled components are n... Read more
Crash when declaring a replacement variable with "using" that encompasse...
Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more
UploadHandlerFile.contentType cannot be set and always returns "text/plain"
Steps to reproduce:1. Download attached project2. Open "Main" scene3. Enter play mode4. Check Console window Results: UploadHandlerF... Read more
Multi tool Gizmo transforms object in Object Space when in Screen Space ...
Steps to reproduce:1. Create new project2. Add cube3. Switch to Move, Rotate and Scale gizmo (shortcut 'Y')4. Press 'shift' and move... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code