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[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...
When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more
[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...
Steps to reproduce: 1. Download 1196004_repro.zip 2. Switch platform to UWP and build project 3. Build the project with Visual Studi... Read more
[iOS]Autocorrect is not shown when typing
How to reproduce: 1. Open the attached AutocorrectTest.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more
Mask is not being rendered into RenderTexture in Game View when Render M...
How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more
Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more
Unity Editor crashes when resizing Preferences window on Mac VM with no GPU
Steps to reproduce: 1. Open a new project on Mac VM with no GPU 2. Unity -> Preferences 3. Try to resize Preferences window -observ... Read more
[XR][WindowsMR] Development console is in incorrect position in Window M...
Steps to reproduce: 1. Download 1170685_repro.zip and open "SampleScen" scene 2. Switch platform to UWP 3. Enable XR in player setti... Read more
Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity
Steps to reproduce: 1. Open original project "Bug Recreation.zip" 2. Create an empty GameObject by Right Click inside Hierarchy -> C... Read more
Editor crashes after throwing "GetGfxDevice() should only be called from...
How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more
[VCS] [Perforce] Changing file name capitalization for assets that are a...
How to reproduce: 1. Create a new project in your preferred workspace 2. Open it and connect it to Perforce 3. Create a new material... Read more
All about bugs
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