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Shadows are rendered behind a Mesh when its Shader is Unlit, and the Ren...
How to reproduce: 1. Open the user's attached "bake_alpha" project 2. Open the "bake" Scene 3. Open the "Window -> Rendering -> Ligh... Read more
Editor crashes when multi-selecting a Prefab that has 64 or less Materia...
Reproduction steps: 1. Open the user attached "My project (69).zip" project 2. In the Project Browser multi-select Prefabs "Cube (1)... Read more
[M1] Player crashes when the project is built twice and the .app file is...
Reproduction steps: 1. Open the attached project 2. Build and run the project 3. Build and run the project again, replacing the .app... Read more
Elements in the Lighting window is not fully visible if the Lighting win...
How to reproduce: 1. Create a new project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Dock the Lighting window to... Read more
[Android] Video Player randomly stops playing when device is running And...
How to reproduce: 1. Download the attached project '1410116.zip' 2. Build and Run on Android 3. When game launches press 'Play' 4. O... Read more
Function with a return type of void*[] causes a C++ compiler error on IL...
Reproduction steps: # Create a new project # Import the “NewBehaviourScript.cs” script # Attach the “NewBehaviourScript.cs” to... Read more
Crash on __pthread_kill when editing prefabs
Reproduction steps: 1. Open the user’s project 2. In the Hierarchy window expand *Example assets* and select *Props* 3. Select the T... Read more
The Editor crashes when loading a scene
Reproduction steps: 1. Open the user's attached project 2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected... Read more
Shader Compiler crashes when calling ComputeShader.GetKernelThreadGroupS...
How to reproduce: 1. Open the attached project "bug-compute-shader-nographics.zip" to generate the "Library" folder and then close t... Read more
A serialized by reference field is not overwritten when the class is des...
How to reproduce: 1. Open the attached project ("1415941_repro.zip") 2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset