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[iOS] Crash when running Shader.WarmupAllShaders() after application start
How to reproduce: 1. Download and open the attached "EmptyWarmupTest" project 2. Build and deploy to iOS 3. Tap the device screen... Read more
Error "Expression graph was marked as dirty after compiling context for ...
How to reproduce: 1. Open any project and install the Visual Effect Graph 2. Create a Visual Effect Graph Asset with Template "Fir... Read more
Audio skips forward when it is paused and played several times in WebGL
How to reproduce: 1. Open the “audio_bug“ project 2. Open the “SampleScene“ 3. Press File → Build and Run 4. In Player, press th... Read more
[MacOS] Value in the Inspector window can’t be changed by dragging the c...
How to reproduce: 1. Open the attached “highlightedField.zip” project 2. Open “SampleScene” Scene (Assets > Scenes) 3. In the Hie... Read more
[XRHands] XR Hands sample is missing "Hands Processor.cs" Component on t...
Steps to reproduce: 1. Create a new project or open the attached project "XRHandsTest.zip" 2. Install the XR Hands package and dow... Read more
[iOS] IOException is thrown when offset is not aligned to page size
How to reproduce: 1. Download and open the attached "TestMMF" project 2. Build and run the project on iOS 3. Press the "Test MMF"... Read more
Text in certain parts of the Unity Editor appears pink with white dots w...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Observe the text of buttons “Layers” and “Layout” on the right... Read more
Editor log shows confusing variant info when "optimize mesh data" is ena...
*Steps:* # Open attached project (ShaderKeywordTest.zip) # Make a player build # Open Editor.Log and observe the lines of Comp... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce: 1. Open the attached project "LightInspectorBug.zip" 2. Select both "Directional Light" and "Point Light" in the... Read more
Wrong tooltip in Probe Volume inspector "Fill Empty Spaces"
Steps to reproduce: View the tooltip for "Fill Empty Spaces" It mentions HDRP when I am using URP. !image-2023-10-25-11-25-1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time