Search Issue Tracker
NullReferenceException is thrown when exiting Player and the "Send Profi...
Reproduction steps: 1. Open the "IN-45044.zip" project 2. Open “Assets/Scenes/SampleScene” 3. Open the Addressables Settings wind... Read more
[Player] Locale does not change when another scene is loading asynchrono...
Reproduction steps: 1. Open the attached project “BuildNoLanguage“ 2. Build and run 3. Click on the buttons to change the languag... Read more
Localization scene control disappears when switching from simulator to g...
# Open any project with localization package and active locale # Click run and go to game view, switch to simulator(notice the loc... Read more
[Localization Package] Black square in Android Builds when switching spr...
Reproduction steps: 1. Open the attached project "LocalizationBug" 2. Build And Run on an Android device 3. In Player tap the but... Read more
Selecting debug mode when the smart option is toggled prevents editing t...
[https://unity.slack.com/archives/C0PSRQXDZ/p1679040518122079] selecting debug mode when the smart option is toggled prevent... Read more
Create table button is hidden with a massive number of locales
To reproduce: # open attached project (80+ locales) # Go to Window -> Asset Management > localization Tables Actual result: ... Read more
Player crash when using WaitForCompletion at start
1) Open project MyScene 2) Build and run for Windows standalone player 3) Notice the player locks after the splash screen and ... Read more
Property drawer and its localized values default to collapsed
Property drawer and its localized values default to collapsed which is tedious to expand every time you use a new string. C... Read more
TMP text is not updating when using Localized Property Variants.
1) Open the attached project and scene SampleScene 2) Open Localization Scene Controls. 3) Switch between languages, notice t... Read more
NullReferenceException is thrown when assigning null to LocalizeStringEv...
Reproduction steps: 1. Open project “LocalizeStringEvent Exception Test.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results
- [Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added on some Android devices in "com.unity3d.player.UnityPlayerActivity/2D Colour Attachement"
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value