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all selectors are found when searching for "VisualElement" in UI Builder...
Steps to reproduce: Create a new project Create and open a new UI Document Create a USS file and a few selectors in it Search in the... Read more
Graph Toolkit nodes are not movable when dragging after double-click them
Steps to reproduce: Open the "ETtesting.zip" project Open the "New Graph" graph Instantiate any node in the graph Double-click + hol... Read more
Crash on CheckDeviceStatus when selecting GameObjects in the scene view ...
How to reproduce:1. Open the attached “IN-138201“ project2. Open the “SampleScene”3. Click around in the scene view until the “Inspe... Read more
UI Toolkit buttons stop responding to single taps when a multi-touch ges...
Reproduction steps: 1. Open the attached project “IN-137770“2. Build the project for Windows (File > Build Profiles> Windows &... Read more
Build fails when building a project containing an 18+ dimension array wi...
How to reproduce:1. Open the attached “IN-137044” project2. Open Project Settings and select Player tab3. Make sure Scripting Backen... Read more
[Android][Sentis] Human poses are not detected when using the BlazePose ...
Reproduction steps: Open the attached “IN-136717” project Build and Run the Android Player Observe the Player Actual result: The lan... Read more
Editor defaults to .NET 4.6 instead of .NET 4.8 when switching scripting...
Related Slack Thread: [https://unity.slack.com/archives/C05AR98B2AY/p1775030481720089?thread_ts=1775029889.495249&cid=C05AR98B2A... Read more
UI Builder Material properties can be added multiple times redundantly w...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > Shader Graph > URP > UI Sha... Read more
Sprite Editor Outline Tool Overlay is not displayed when no Sprite is se...
Reproduction steps:1. Create a new Universal 2D project2. Window > 2D > Sprite Editor3. Observe the Sprite Editor window Actua... Read more
"UXML Upgrades" foldout overlaps the "Last import generated... warnings"...
Steps to reproduce: Create a new project using Universal 3D template Create a new any Material Go to Assets > Create > UI Tool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project