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[Burst] Crash on mono_domain_set when entering the Play Mode in a specif...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Enter the Play Mode Expected result: The Play Mode is entered ... Read more
Burst custom ISystem class throws the error "Burst.Compiler.IL.Helpers.M...
Reproduction steps: 1. Create a new project in 2022.3.X 2. In the Package Manager install the Entities (com.unity.entities) pack... Read more
Debugger breakpoint does not get hit when the breakpoint and the code ar...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Open the “Asset... Read more
Entering Play mode in an empty scene takes longer when the Burst package...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play mode ... Read more
“Burst error BC1304: mm256_shuffle_ps: parameter imm8 must be a constant...
How to reproduce: 1. Open the “Burst Bugs 2022“ project 2. Open the “SampleScene“ 3. Open the “Jobs > Burst > Open Inspector“ 4.... Read more
Crash due to Stack Overflow when entering the Play Mode with Burst Compi...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the top Meniu... Read more
Burst cvt_ss2si, cvtss_si32, and cvtss_si64 methods return incorrect val...
Reproduction steps: 1. Open the attached project “ReproProject_Incorrect_Burst_Intrinsicss_Methods_Managed_Implementation“ 2. Open... Read more
[Android] "Burst error BC1200" is thrown when building for the Android P...
First mentioned by user in Burst forums (click [here|https://forum.unity.com/threads/burst-error-bc1200-while-building-for-android.1... Read more
Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce: 1. Open the "IN_60882" project 2. In the Project Settings make sure "Enable Armv9 Features for Arm64" is enabled... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps: 1. Open the “StreamlinedProject.zip“ project 2. Observe the Console window Expected result: No compilation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname