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Won't Fix
Votes
0
Found in [Package]
1.8.19
Issue ID
BUR-2841
Regression
No
"Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll" warning is thrown after building VR template project
Relevant Slack Thread: Thread 1 and Thread 2
Steps to reproduce:
1. * Create a new VR template project
2. Build And Run
3. Observe the Console
Actual results:*
{code:java}
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
UnityEngine.Debug:LogWarning (object)
Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLsImpl (Unity.Burst.Editor.BurstAotCompiler/BurstAOTSettings,UnityEditor.Compilation.Assembly[]) (at Library/PackageCache/com.unity.burst@1.8.19/Editor/BurstAotCompiler.cs:681)
Unity.Burst.Editor.BurstAOTCompilerPostprocessor:DoGenerate (UnityEditor.Compilation.Assembly[]) (at Library/PackageCache/com.unity.burst@1.8.19/Editor/BurstAotCompiler.cs:353)
Unity.Burst.Editor.BurstAOTCompilerPostprocessor:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.8.19/Editor/BurstAotCompiler.cs:207)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
{code}
warning is thrown
Expected results: No errors or warnings are thrown
Reproducible with versions: 2021.3.50f1
Not reproducible with versions: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Tested on (OS): Ubuntu 20.04, macOS Sequoia 15.3 (Intel)
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Resolution Note:
This bug was caused by an interaction between Burst and the Test Framework package and it has been fixed in Test Framework version 1.3.4 . So to remove the warning please update your Test Framework to 1.3.4 or above.