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Creating an Action node which name ends with Action creates ActionAction...
*Steps to reproduce:* 1. Open the create new action node wizard. 2. Name the new node something which ends with Action, for ex... Read more
Can't open a subgraph from a node
*Steps to reproduce:* 1. Create a subgraph node and add a subgraph to it. *Actual results:* There is no way to open t... Read more
Placeholder nodes overwrite nodes inside the graph and don't revert back
*Steps to reproduce:* 1. Create a graph with custom nodes. 2. Delete the custom nodes back cs files. Wait for domain reload ... Read more
[build only] Behavior event channels not initialized when start node is run
Original thread: https://discussions.unity.com/t/behavior-event-channels-not-initialized-when-start-node-is-run-build-only/1556967 ... Read more
Setting enum values in blackboard not respecting assigned values.
*Steps to reproduce:* 1. In a behavior graph create a new enum via the blackboard menu. Create a few fields but assign bi... Read more
When debugging an agent, the first click to select and agent fails.
*Steps to reproduce:* 1. Click on the debug button. 2. Select an agent. 3. See that the graph debugging is not updating unt... Read more
Shift+Space in Behavior doesn't maximize the window when docked.
*Steps to reproduce:* 1. Open a project with Behavior package (add it if needed, com.unity.behavior) 2. Open a Behavior Graph ... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce: 1. Open the “NorthShoreUnity” project 2. Add new Behavior Graph in the Assets folder (Create → Behavior → Behav... Read more
Can't select ScriptableObjects assets in LinkFields.
*Steps to reproduce:* 1. Create an action taking a ScriptableObject and add it to the graph. 2. Click the link button on the S... Read more
RuntimeBlackboardAsset doesn't work with Editor Bootstrapper
*Steps to reproduce:* # Create a new project (in my case, I used Unity 6000.0.24f1). # Install the [Behavior Demo|https://assetsto... Read more
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