Search Issue Tracker
Tiles will reset back from rotated/flipped states after a Unity update w...
How to reproduce: 1. Open the attached project 2. Open the Level0 scene 3. Click Window > 2D > Tile palette 4. Select any Tile from ... Read more
[2D] Multiple errors thrown continuously on resizing the grid size of Ti...
When Tilemap Grid size is changed from Inspector then it causes the editor to throw IndexOutOfRangeException, GUI Error, OverflowExc... Read more
[TileMap] Stuck on Application.UpdateScene when drawing Tiles using Tile...
Reproduction steps: 1. Open user attached Project 2. Open "SCENE_NAME" Scene 3. Open Tile Palette, Window -> 2D -> Tile Palette 4. D... Read more
[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...
How to reproduce: 1. Open the user's attached project("TilemapBugRepro.zip") 2. Update the "Tilemap Extras" package to Version 1.6.2... Read more
[Tilemap] Tile Selection Box is duplicated and offset when Cell Anchors ...
Reproduction steps: 1. Open attached project "TileSelection" 2. Open "Assets/Scenes/Villages test scene" Scene 3. Select the "TileMa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings