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Vertex Displacement
I can't find any way to add offset for the vertex position, vertex displacement is very important for a lot of effects, please add i... Read more
[ShaderGraph]BlackboardProvider.cs uses int instead of float value by de...
Steps to reproduce:1. Create a new project2. Import ShaderGraph package 5.1.0 or 5.0.0.3. Wait for compilation to complete: Result: ... Read more
[ShaderGraph] You can connect nodes with output not applicable to the Ma...
You can connect nodes with output not applicable to the Master Node in the Sub-graph, but deleting that unapplicable node, creates "... Read more
[Shadergraph] [LWRP] Normal maps turns black when scaling up objects
Reproduction steps:1. Open the attached project.2. Open the 'SampleScene'.3. Select the 'Sphere' game object and change Transform Sc... Read more
[OSX] Shader Graph Master Node Preview is missing on Mac
How to reproduce:1. Create a new Project2. Import the LWRP and Shader Graph packages3. Create and open a new PBR Shader Graph4. Obse... Read more
URP shader with fallback becomes pink when using RenderPipeline and "" tags
How to reproduce:1. Open the attached project "aaaaMagenta.zip"2. Open the "SampleScene" Scene3. Open the Assets/FauxBlurURP.shader4... Read more
Dragging doesn't seem to work
Sub graphs cannot be dragged into the shader graph panel, In addition to properties as seen in this issue #346. Thus it appears drag... Read more
[ShaderGraph] Subgraph references not updating correctly
Something is wrong in the asset dependency system. SubgraphNode instances dont update correctly when the reference graph is updated.... Read more
All about bugs
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