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[OculusXR] Controllers are not being tracked immediately after waking up...
Steps to reproduce: 1. Open the attached user's project "The Master Club VR.zip" 2. Make sure that OculusXR is selected as the plu... Read more
[OculusXR][Quest] Application crashes on start up upon updating to Oculu...
Steps to reproduce: 1. Open the attached user's project "Into-Dementia-VR2.zip" 2. Switch to the Android Platform 3. In "Project... Read more
[Performance][Oculus] OculusRuntime.WaitToBeginFrame takes approximately...
Steps to reproduce: 1. Create a new unity project 2. Switch target platform to Android 3. Change Color Space to Linnear 4. Insta... Read more
[Oculus] Crash on SetClientVersion when entering Play mode
Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: Play mode is loaded Actual result:... Read more
[Oculus] Using SteamVR as OpenXR backend with Oculus Link causes control...
Steps to reproduce: 1. Open the attached project "OpenXRRuntimeSelection.zip" 2. Open the Sample Scene 3. In the Oculus App, conf... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce: 1. Create a new project 2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration... Read more
Quest freezes after opening a project forcing portrait mode
Reproduction steps: 1. Open the attached project 2. In Player Settings -> Android -> Resolution and Presentation set Default Orienta... Read more
[Oculus] XR Controllers map touchpads and joysticks as Vector2Control ra...
XR Controllers have the joysticks mapped as Vector2Control rather than StickControl. This means that they can't be mapped as individ... Read more
[Oculus] SIGSEGV crash in RenderTexture::GetActive() on Quest 2
Reproduction steps: 1. Open the attached project "ReproCase.zip" 2. Switch to Android and build to Quest 1/2 3. The application cras... Read more
[Oculus][InputSystem] Trigger and Grip Inputs don't go back to 0 when re...
We are also tracking this in Favro with Meta: [https://favro.com/organization/c564ede4ed3337f7b17986b6/7d68353be445fc2630fc1f1c?card... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform