Search Issue Tracker
Crash on "block_locate_free" when exiting Play Mode where there is a Pre...
How to reproduce: 1. Open the “ECS_PhysicsShape.zip“ project 2. Open the “Crash Repro Scene“ Scene 3. Enable the “Crash_Repro_SUB... Read more
[Android] Crash when using xxHash3 and targeting the ARMv7 Architecture ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the Playe... Read more
Crash on __pthread_kill when initializing FixedList4096Bytes
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Pla... Read more
InvalidOperationException is thrown when using IJobParallelForDefer with...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
InvalidOperationException error or crash when allocating a large NativeP...
Reproduction steps: 1. Open the attached project "Project" 2. Attach “Assets/OverflowTest.cs“ to “MainCamera” GameObject 3. Enter... Read more
Data corruption when adding the data from one NativeList<T> to the other...
How to reproduce: 1. Open the “ReproNativeList“ project 2. Open the “SampleScene” 3. Add “TestTwo.cs“ to a GameObject 4. Enter t... Read more
NativeQueue elements are still accessible after being dequeued when acce...
How to reproduce: 1. Open the attached “nativequeue_issue” project 2. Open the “SampleScene” and enter Play mode 3. Press the “Q... Read more
Crash on block_remove when using a custom allocator and Native Collections
Reproduction steps: 1. Open the attached “Allocator Crash Example” project 2. Open “SampleScene” 3. Enter Play Mode 4. Observe t... Read more
Updating Collections package from 1.2.4 to current throws errors
Notes this issue does not occur on package updates 1.3.1 and above, but does occur on packages 1.2.4 and below. # Create a new Un... Read more
FixedString is formatted without braces when using AppendFormat
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Samples throws warnings in the Console window after import
- UI Builder expands and collapses USS files only by adding or removing selectors
- A vertex stream with a stride of 1 is bound to the GPU in Player when mesh is compressed
- Spot light is not rendered if the Outer Spot Angle is set to below 2.56216 when the Android Build Platform is selected
- StructuredBuffer is not writable to when using DirectX Graphics APIs