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0
votes
Fixed

[Android] Warning message “Unable to find player assembly: Library/Playe...

Package: Test-Framework

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Jan 17, 2024

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Version/s: 1.3.6

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch platform to... Read more

0
votes
By Design

Test results are logged in the wrong Editor's Console when two Editor in...

Package: Test-Framework

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May 13, 2025

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Version/s: 1.4.6, 1.5.1

How to reproduce:1. Open any project2. Open the attached “ReproProject” to have two projects running simultaneously3. In the “ReproP... Read more

0
votes
Won't Fix

[Unity Test Framework] UnityTearDown is skipped when a test fails during...

Package: Test-Framework

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Mar 23, 2020

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Version/s: 1.1.13

How to reproduce:1. Open attached project "TestTimeoutIssue.zip"2. Open Test Runner window and PlayMode tab3. In Test Runner, run "S... Read more

0
votes
By Design

UnityTest tests fail when an external Coroutine method is used

Package: Test-Framework

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Oct 31, 2023

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Version/s: 2.0.1-pre.18

Reproduction steps:1. Open the attached project “TestFail”2. Open the Test Runner (Windows > General > Test Runner)3. In the T... Read more

0
votes
Fixed

[TestRunner] Playmode tests result counter fails to update when running ...

Package: Test-Framework

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Jan 03, 2020

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Version/s: 2019.1.0b9, 2020.1.0a18

Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more

0
votes
Fixed

Search reset button is active in Test Runner Window when there is nothin...

Package: Test-Framework

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Open Test Runner window via Menu toolbar > Window >... Read more

0
votes
Fixed

Cancel button doesn't work as expected in Test Runner when clicked after...

Package: Test-Framework

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Sep 24, 2019

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Version/s: preview 0.0.4 - 1.1.3

How to reproduce:1. Open attached project2. Open Test Runner window3. Click "Run All"4. Immediately click the "Cancel" button from t... Read more

2
votes
Fixed

ITestRunCallback.RunStarted and ICallbacks.RunStarted are not called whe...

Package: Test-Framework

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May 13, 2024

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Version/s: 1.4.4

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Se... Read more

2
votes
Fixed

"WaitForEndOfFrame" call never completes when running in a UnityTest fro...

Package: Test-Framework

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Sep 21, 2022

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Version/s: 1.3.9

How to reproduce: Extract the user-attached project (Tests_UnityProj.zip) Open the terminal in the project’s parent directory Run th... Read more

0
votes
Fixed

UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...

Package: Test-Framework

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Feb 09, 2023

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Version/s: 1.1.33, 1.3.2, 1.4.2

Reproduction steps:1. Open the attached project “UnitySetUpIssueTestProject”2. Open the Test Runner window3. Select the first two or... Read more

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