Search Issue Tracker
[Profile Analyzer] Error is thrown and the Data is unloaded when Selecti...
How to reproduce: 1. Open the attached "ProfileAnalyzer" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Open the Profi... Read more
[Profile Analyzer]Timing Data mismatch is being reported when using fram...
How to reproduce: 1. Open the attached '1286133.zip' project 2. Open Window > Analysis > Profiler 3. Load the 'Profiler.data' file i... Read more
[Profile Analyzer] Warnings when populating data to the Compare View and...
How to reproduce 1. Open the attached '1281879.zip' project 2. Open the Profiler (Window > Analysis > Profiler) 3. Enable Deep Profi... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more
[Profile Analyzer] Marker Summary Max and Individual Max values have lin...
How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more
Profile Analyzer - Focus remains on profile analyzer when moving to prof...
Profile Analyzer - Focus remains on profile analyzer when moving to profiler If you have the Profiler and Profile Analyzer in seper... Read more
[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...
How to reproduce: 1. Open the attached "ProfileAnalyzer" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Load the attac... Read more
Profile Analyzer generates compiler warnings on 2018.4
Version 1.0.2 of Profile Analyzer generates a CS0414 warning in Unity 2018.2.24f1 regarding field ProfilerWindowInterface.s_UseRawIt... Read more
Profile Analyzer 'Pull Data' button is inactive when Profiler recording ...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device