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Rider creates inaccessible project references
How to reproduce: 1. Extract the attached project named "case_1324901-Mirage.zip" 2. Open Mirage.Editor.csproj using Rider 3. Expand... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more
[macOS][iOS] Crash on pthread_kill when building with Rider debugger att...
How to reproduce: 1. Open the attached 'TestUnityProject.zip' project 2. Open 'PostProcess' Script in Rider Code Editor 3. Add break... Read more
[macOS][iOS] Crash on pthread_kill when building with debugger attached
How to reproduce: 1. Open the attached 'TestUnityProject.zip' project 2. Open 'PostProcess' Script in Rider Code Editor 3. Add break... Read more
Assembly References to package assemblies break IDE projects
How to reproduce: 1. Open user's attached project 2. Select "MyAsmdef" in the Project window 3. Observe the Asset's Assembly Definit... Read more
[Rider Editor] Compiled shader code is marked for errors when opened in ...
The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Proje... Read more
[Rider][Asset Database V2] Editor crashes on exit when External Script E...
How to reproduce: 1. Download Rider IDE 2019.3 EAP 7 2. Create a new Unity project 3. Set this version of Rider as the external scri... Read more
Updating the Rider package to version 1.1.1 throws inaccessibility due t...
How to reproduce: 1. Create a new Unity project 2. Update the Rider package to version 1.1.1 Expected result: no errors are thrown ... Read more
[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...
How to reproduce: 1. Create a new Unity Project 2. Create one more Scene 3. Install the Rider Package 4. Set the JetBrains Rider as ... Read more
NullReferenceException error related to Rider package, External Tools ta...
How to reproduce: 1. Create any project 2. Notice the exceptions in the log 3. Open the External Tools tab in Preferences Expected ... Read more
All about bugs
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Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow