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0
votes
Active

IDE fails to attach to the Unity Process when reenabling Debug mode in t...

Package: Rider

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Feb 24, 2022

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Version/s: 3.0.6

How to reproduce: 1. Open the user attached "DebugTest.zip" project 2. Enter the "SampleScene" Scene 3. Open the "Test.cs" Script... Read more

0
votes
Won't Fix

2022 02 20 TEST - 03

Package: Rider

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Feb 20, 2022

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Version/s: 3.0.5, 3.0.7, 3.0.8

Steps: 1. 4. 7. Read more

1
votes
Won't Fix

[iOS] Script debugging does not work when adding a breakpoint in Rider

Package: Rider

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Nov 24, 2021

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Version/s: 3.0.7

How to reproduce: 1. Open the attached project ("1367090_repro.zip") 2. Build And Run on an iOS device 3. Take note of the IP printe... Read more

0
votes
Third Party Issue

Rider creates inaccessible project references

Package: Rider

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Jun 08, 2021

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Version/s: 3.0.7

How to reproduce: 1. Extract the attached project named "case_1324901-Mirage.zip" 2. Open Mirage.Editor.csproj using Rider 3. Expand... Read more

0
votes
Fixed

Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...

Package: Rider

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Apr 09, 2021

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Version/s: 3.0.5

How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more

0
votes
Duplicate

[macOS][iOS] Crash on pthread_kill when building with Rider debugger att...

Package: Rider

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Jun 02, 2020

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Version/s: 1.0.8

How to reproduce: 1. Open the attached 'TestUnityProject.zip' project 2. Open 'PostProcess' Script in Rider Code Editor 3. Add break... Read more

1
votes
Duplicate

[macOS][iOS] Crash on pthread_kill when building with debugger attached

Package: Rider

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May 19, 2020

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Version/s: 1.0.8

How to reproduce: 1. Open the attached 'TestUnityProject.zip' project 2. Open 'PostProcess' Script in Rider Code Editor 3. Add break... Read more

0
votes
Fixed

Assembly References to package assemblies break IDE projects

Package: Rider

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May 20, 2020

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Version/s: 2.0.3

How to reproduce: 1. Open user's attached project 2. Select "MyAsmdef" in the Project window 3. Observe the Asset's Assembly Definit... Read more

0
votes
Won't Fix

[Rider Editor] Compiled shader code is marked for errors when opened in ...

Package: Rider

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Jan 30, 2020

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Version/s: 1.2.1

The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Proje... Read more

1
votes
Fixed

[Rider][Asset Database V2] Editor crashes on exit when External Script E...

Package: Rider

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Nov 11, 2019

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Version/s: 1.1.0, 2.0.0

How to reproduce: 1. Download Rider IDE 2019.3 EAP 7 2. Create a new Unity project 3. Set this version of Rider as the external scri... Read more

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