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0
votes
In Progress

AssetReference ignores the custom Label name when drawn as Collection It...

Package: Addressables

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Mar 06, 2025

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Version/s: 1.23.1, 2.4.1

Reproduction steps: 1. Open the attached “IN-96629.zip” project 2. Open the “SampleScene” 3. From the Hierarchy, select the “Test... Read more

1
votes
Active

UI Images without Sprites become invisible when loaded additively within...

Package: Addressables

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Feb 20, 2025

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Version/s: 2.3.16

How to reproduce: 1. Open the attached "IN-89298" project 2. Open the “BagatelleBoard1” Scene and enter Play mode 3. Observe the ... Read more

0
votes
Active

PixelPerfectCamera Component's "Crop Frame" field resets to "None" when ...

Package: Addressables

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Feb 19, 2025

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Version/s: 1.23.1, 2.3.16

How to reproduce: 1. Open the “IN-94722.zip“ project 2. Open the “MainMenu” Scene 3. Open the Window > Asset Management > Address... Read more

3
votes
Active

“Count mismatch between packables (0) and sprites in Atlas (2).” and oth...

Package: Addressables

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Feb 18, 2025

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Version/s: 2.3.16

Reproduction steps: 1. Open the attached “IN-94762.zip” project 2. Open the “SampleScene” 3. Select the “GameObject” from the Hie... Read more

0
votes
Fixed

"IndexOutOfRangeException" when switching 'Build & Load Paths' of an Add...

Package: Addressables

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Feb 18, 2025

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Version/s: 2.3.16

Reproduction steps: 1. Open the attached “IN-95225.zip” project 2. Go to Window > Asset Management > Addressable > Groups 3. Sele... Read more

0
votes
By Design

Addressable scene Assets lose references in DontDestroyOnLoad when Scene...

Package: Addressables

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Feb 07, 2025

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Version/s: 1.23.1, 2.3.16

How to reproduce: 1. Open the “ADDOL.zip“ 2. Open the “Boot Scene“ Scene 3. Open Window > Asset Management > Addressables > Group... Read more

0
votes
Fixed

No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...

Package: Addressables

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Feb 05, 2025

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Version/s: 1.23.1, 2.3.16

How to reproduce: 1. Open the “LoadSceneTest.zip“ project 2. Open File > Build Settings 3. Switch target platform to Windows Stan... Read more

5
votes
In Progress

Addressables return incorrect Download Size when using GetDownloadSizeAs...

Package: Addressables

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Feb 04, 2025

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Version/s: 2.50

Reproduction steps: 1. Open the attached “IN-94242” project 2. Switch to the Android build platform 3. Open the scene “Kernel” (... Read more

0
votes
Active

[Android] [iOS] [IL2CPP] Occlusion culling does not work on Android when...

Package: Addressables

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Feb 03, 2025

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Version/s: 1.22.3, 2.3.7

How to reproduce: 1. Open the “ReproProject.zip“ 2. Open the “Boot“ scene 3. Navigate to the “Edit > Project Settings > Player > ... Read more

5
votes
Active

Error “PersistentManager::ReadObject must be called from the main thread...

Package: Addressables

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Jan 31, 2025

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Version/s: 2.3.7

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/OutdoorsScene.unity” Scene 3. Enter the Play Mo... Read more

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