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Freeze or crash on EditorSceneManager::ReloadScene when importing an Ass...
How to reproduce:1. Create a new project2. In the Project window delete the 'Scenes' folder (but keep the 'SampleScene' open)3. Impo... Read more
[Profiler] When 2 devices are connected to a profiler, message is cutoff...
How to reproduce:1. Create a new project2. Open Profiler3. Switch platform to Android4. Connect two devices via USB5. In Build setti... Read more
[Enlighten] Systems, Clustering, Lit Clustering, and UV Charts scene deb...
Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (link in the comments)2. Open scene AVP_Interior_Vol.23. Generate ... Read more
[Android][SplitScreen] When Unity app is not focused in split screen, it...
How to reproduce:1. Create a new project2. Build and run project on Samsung device3. Open one more local app on device4. Before mini... Read more
UnityEvents can't differentiate between Components that have equal names
How to reproduce:1. Open the attached project ("unityevent.zip")2. Load "SampleScene"3. Select "Sphere" in the Hierarchy4. In the In... Read more
EditorPrefs.DeleteAll or HasKey does not work
How to reproduce:1. Open the attached project named "EditorPrefs"2. Click Examples -> Has Key Example in the Toolbar3. Press the ... Read more
Shader compiler logs missing information about shader and pass being com...
Shader compiler logs output a lot of information - which keywords are used, which platform the snippet is being compiled for and so ... Read more
[Undo][Inspector Framework] Error is thrown on performing undo operation...
In Inspector window 'Adding a New Script Component' and performing undo operation until gameobject doesn't get removed after Create ... Read more
Editor does not reimport Texture2DArray when Build Target is changed
How to reproduce:1. Open the attached "Texture2DArraySwitchPlatform.zip" Project on the Android platform2. Navigate to "Assets > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code