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[Addressables] LoadAssetAtPath method null exception is unhandled when l...
Reproduction steps:1. Create a new project2. Install the Addressables package: Window > Package Manager > Search for "Addressa... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more
Handles don't rotate when using Handles.FreeMoveHandle
How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more
Multiselect with the keyboard does not work as intended when using arrow...
How to reproduce:1. Open the project "LTSBugs.zip"2. In the Project window select "icon_camera 1"3. Hold the shift button and press ... Read more
[Android] [ShaderGraph] Shader Graph textures are pixelated when running...
How to reproduce:1. Open the attached user's project 'AdrenoShaderGraphBug.zip'2. Open Build Settings and add 'SampleScene' Scene to... Read more
"NullReferenceException" error is displayed in the Console window when r...
Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Go to Assets > "bug.scene"3. In the Hierarchy window s... Read more
"NullReferenceException" error is displayed in the Console window when r...
Reproduction steps:1. Open the user's attached project "2021.2 Beta.zip"2. Go to Assets > "bug.scene"3. In the Hierarchy window s... Read more
MeshTopology.Lines rendering inconsistency on some Windows hardware
How to reproduce:1. Open the attached project "incorrect_Gridlines.zip"2. Open Assets > Scenes > SampleScene.unity3. Enter Pla... Read more
Built Project uses ~100% of GPU when launched through Command Prompt wit...
How to reproduce:1. Create a new empty project2. Go into File -> Build Settings...3. Press the "Build" button4. Open Command Prom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code