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0
votes
Won't Fix

Platform settings are overriden by a different platform in texture setti...

Texture

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

How to reproduce:1. Open the attached “Project“ project2. Select the “Assets/ChangeFiles/hasAndroidInMeta” asset3. Select the “iOS” ... Read more

0
votes
Fixed

Editor crashes when null is passed to Shader.SetGlobalMatrix

Mono

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Jul 14, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1, 2023.1.0a5

How to reproduce:1. Open the attached project ("CrashTest.zip")2. Enter Play Mode Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022.1... Read more

1
votes
Won't Fix

[FrameDebugger] shows the wrong texture

FrameDebugger

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Jun 07, 2022

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Version/s: 2022.1.0a8

How to reproduce:1. Open project "TEST 2.zip"2. Open the FALCON_INTER scene3. Open the frame debugger4. Observe the unity_Lightmap t... Read more

0
votes
Third Party Issue

Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console

Scripting

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Nov 25, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a15, 2022.2

Reproduction steps:1. Open project "unitybetafeatures.zip"2. Observe the Console window Expected result: No errors in consoleActual ... Read more

0
votes
Fixed

Child Material Variant does not emit light when parent emission color is...

Shader System

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Dec 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b1

How to reproduce:1. Open the user's attached project2. Open scene Packages/Local Package/Runtime/New Scene3. Observe the GameObject ... Read more

0
votes
Active

[XR] Switching back from "Update" to "UpdateAndBeforeRender" in TrackedP...

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Jan 22, 2022

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Version/s: 2022.1.0b1, 2022.1.0b4, 2022.2

Reproduction steps:1. Open the attached user's project "My project.zip"2. Build and run on Quest 1, notice the HMD and controllers t... Read more

0
votes
Third Party Issue

Camera Preview result is not the same when Opaque Texture is disabled/en...

URP Editor

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Dec 16, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.2, 2022.1.0b1, 2022.2

How to reproduce:1. Open users attached project2. Open Assets > Scenes > Terrain.unity3. Open Assets > Settings > Defaul... Read more

0
votes
Fixed

ParticleSystem does not add all particles when a large number of Particl...

Visual Effects - Legacy

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Oct 17, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene” scene2. Enter Play mode3. Inspect the Cons... Read more

0
votes
Won't Fix

Supported APIs test errors when validating UWP app with Windows App Cert...

Universal Windows Platform

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Jul 01, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Create a new Unity project2. Open File>Settings...3. Switch Platform to UWP4. Build the project5. Open the bu... Read more

0
votes
By Design

Documentation issue: Cube renders with an InternalErrorShader as its mat...

Scene Management

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Nov 08, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Build And Run the project (File >... Read more

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