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[OpenGL] Crash on BufferManagerGLES::AcquireBuffer when in Play Mode
Reproduction steps:1. Open project "1230566" from the Google Drive link and open Level04_*************2. Enter Play Mode3. Wait for ... Read more
[Profile Analyzer] Console warning when using Compare and clicking the F...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more
[Android] Build Settings window goes black when SDK/build-tools director...
How to reproduce:1. Create a new project2. Go to Preferences -> External Tools and check SDK directory3. Open SDK/build-tools dir... Read more
[Profile Analyzer] Not enough room to display large Frame Ranges when Co...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
[Profiler] Building with Autoconnect Profiler enabled throws exception t...
Non matching Profiler.EndSample exception is thrown on Build and Run when Autoconnect Profiler is checked on Steps to Repro:1. Open ... Read more
Profile Analyzer - Marker Summary for 1 frame displays multiple identica...
How to reproduce:1. Download the user-submitted data capture(capture.pdata)2. Create a new Unity project3. Import the Profile Analyz... Read more
Profile Analyzer - Marker Summary - Marker histogram chart tooltips disp...
How to reproduce:1. Download the user-submitted data capture(capture.pdata)2. Create a new Unity project3. Import the Profile Analyz... Read more
[2D] Dropdown list for "Padding" property doesn't open on clicking title...
Clicking on the title of Padding property for Rect Mask 2D doesn't expand however it expands when clicked on the Dropdown iconPlease... Read more
[2D] "Package Manager" window turns black along with NullReferenceExcept...
When "Package Manager" window is docked in the editor and entered in play mode, Package Manager window turns black and NullReference... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant