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Crash on ShaderLab::FloatVal::ToFloat when switching Scene view shading ...
Reproduction steps: 1. Create a new 3D project 2. Add a Sphere in the Hierarchy window (Right-click > 3D Object > Sphere) 3. Set ... Read more
Crash on <lambda_7296f9b2fd7bf3c18e8139f1eb4c7fe3>::operator() when open...
Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the crash Reproducible with: 2023.1.0a4, 2023.2.1f1, 2023.3... Read more
A unnecessary pop-up appears when entering the Play Mode from the Prefab...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/GameObject.prefab” in Prefab mode by double-click... Read more
Visual Effect Graph don't appear anymore in the Scene View toggle panel
Repro step: * Open scene view * Click the toggle drop down in the top right corner * Notice Visual Effects toggle is not there... Read more
Error "0xc00d36b4 while reading" is being thrown when turning on Transco...
How to reproduce: 1. Open the user-attached “IN-59356.zip” Project 2. Select the “01 Introduction.webm” Asset (Assets/Video/Workou... Read more
”WebCamKind” logs “WideAngle” for every camera on iOS devices if the dev...
How to reproduce: 1. In the iOS device, change the language to something other than English ex. German, Russian 2. Build And Run t... Read more
[Android] "Burst error BC1200" is thrown when building for the Android P...
First mentioned by user in Burst forums (click [here|https://forum.unity.com/threads/burst-error-bc1200-while-building-for-android.1... Read more
[VFX] Indeterminate object field are "hidden" instead of greyed out
* Create a new VFX Graph using a simple loop template * In the output, connect a Texture2D node to the MainTexture slot Actual ... Read more
[HDRP] alpha channel doesn't mapped properly with Triplanar
With the regular Lit.shader and Triplanar feature used, the alpha channel seems to not be mapped propery, see screenshots Read more
The Scene view Camera does not move when Vertex/Edge/Face Selection is s...
Reproduction steps: # Create a new project # Install ProBuilder in the Package Manager # Open the ProBuilder window # Select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project