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Shader properties section is not foldable
The shader properties section is not foldable in Shader inspector. This is very inconvenient when shaders have a lot of them. Read more
Lightmap is lost when loading Additive Scene
How to reproduce:1. Open the user's attached project and _Scenes/breaks scene2. Enter the Play mode3. Observe the color of the GameO... Read more
RectMask2D hides all content when parented from other display to first d...
How to reproduce:1. Open the attached project "Multimonitor.zip"2. Open Assets/Scenes/MultiDisplayErrors.unity3. Enter Play Mode4. C... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
Particle System is stuttering in the editor when using Custom Data with ...
How to reproduce:1. Create a new URP project2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder3. Se... Read more
Scriptable Object references are lost when overwritten by FromJsonOverwrite
How to reproduce:1. Open the user attached project "ProjectAnomaly.zip"2. Enter Play Mode3. In the Game view, turn Around with a mou... Read more
[macOS] Crashes or graphics errors when entering or exiting Play Mode in...
How to reproduce:1. Open the attached project from the second Google Drive link2. Open "THEscene" Scene3. Enter Play Mode4. Hold Q f... Read more
Particle System Emission Burst Min/Max Count values are not visible when...
How to reproduce:1. Open the attached "1347798_Project"2. Open the Scene "SampleScene"3. In the Hierarchy select the "Particle Syste... Read more
Apple Silicon Editor crashes when opening URP project
How to reproduce:1. Create a new URP Project Expected result: No crashActual result: Apple Silicon Editor crashes Reproducible with:... Read more
[Linux] Webgl build crashes every time when using Unity Editor on Linux
How to reproduce:1. Create new 3d project2. Switch platform target to WebGL3. Build and run Expected result: Build succeedsActual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera