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0
votes
Fixed

[URP] RenderObject name does not reflect inside CustomForwardRendererDat...

Package: Scriptable Render Pipeline Universal

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May 11, 2020

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Version/s: 9.0.0, 8.1.0

RenderObject name does not reflect inside CustomForwardRendererData asset on renaming in the Inspector. Steps to repro:1. Create a n... Read more

0
votes
Fixed

[Addressables] Group label is not completely deleted when removing it wi...

Package: Build Pipeline - Addressables

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May 11, 2020

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Version/s: 1.8.3

To reproduce:1. Open up users attached project2. Go into Window > Asset Management > Addressables > Groups3. Make sure 'Gam... Read more

0
votes
Fixed

[Adaptive Performance] Auto Control Mode does not get enabled when chang...

Package: Adaptive Performance

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May 11, 2020

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Version/s: 1.1.6

Steps to reproduce:1. Open attached project2. Make sure that:- AdaptivePerformanceSettings.cs Line 22 should say "StartupSettings.En... Read more

0
votes
Fixed

[OSX] Memory leak occurs when cursor is hovered over multiple Inspector ...

Inspector Framework

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May 11, 2020

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Version/s: 2020.1.0a22, 2020.1.0b9, 2020.2

How to reproduce:1. Open the "1246165" project and select "Main Camera" in the "New Scene" Scene2. Make sure the Camera component is... Read more

0
votes
Fixed

[Addressables] Only one property drawer is updated when multi-edit Asset...

Package: Build Pipeline - Addressables

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May 11, 2020

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Version/s: 1.8.3

Reproduction steps:1. Open the attached project ("case_1244895-AddressableSpriteTests.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Spr...

Package: 2D Sprite Shape

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May 11, 2020

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Version/s: 4.1.1

[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Sprite Shape prefab Steps to Repro:1. create sprite shape shape... Read more

0
votes
Fixed

InvalidProgramException error is thrown when loading an Addressable asse...

Scripting

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May 11, 2020

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Version/s: 2017.4, 2020.1.0b8, 2020.2

How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more

0
votes
Fixed

Changing paired devices breaks Input manager Start Input event in the Ne...

Package: Input System

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May 10, 2020

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Version/s: 0.1.2-preview

How to reproduce:1. Open the attached "Input Tester 2.zip" project2. Open the "Input Tester" Scene -> Enter the Play Mode3. Press... Read more

6
votes
Fixed

Excessive IL2CPP Stripping of [RuntimeInitializeOnLoadMethod] method wit...

Scripting

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May 10, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached "UWP_StrippingExcessive.zip" project2. Make sure that "Script changes while playing" has "Stop... Read more

1
votes
Fixed

Changes made to Image's pixelsPerUnitMultiplier property are not applied...

uGUI

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May 10, 2020

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Version/s: 2019.3.0f5, 2019.4, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Panel GameObject's I... Read more

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