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2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

1
votes
Fixed

Gameobjects with regular Sprites and Sprite Skin are not added to the sa...

Package: 2D Animation

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May 18, 2020

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Version/s: 3.0.5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Above the Game View Window, enab... Read more

1
votes
Fixed

PlayerInput.onControlsChanged event will no longer trigger when PlayerIn...

Package: Input System

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May 18, 2020

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Version/s: 1.0.0

To reproduce:1. Open attached project ("case_1248280.zip")2. From Hierarchy select "playerInput" Game Object and enter Play mode3. W... Read more

0
votes
Fixed

[AssetPipelineV2] Reimporting all assets breaks material previews if the...

Asset - Database

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May 18, 2020

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Version/s: 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project(ImportPP.zip)2. Open the test scene3. Select all Assets via CTRL+A/CMD+A and select ... Read more

0
votes
Fixed

[Linux] Build download fails with segmentation errors and malformed regi...

Linux

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May 18, 2020

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Version/s: 2020.1, 2020.1.0b9

Build download for Linux fails with segmentation errors and malformed region bugs. On trying to downloading through hub the build ge... Read more

3
votes
Fixed

Keyboard.current.(key).wasPressedThisFrame is true for large number of f...

Package: Input System

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May 17, 2020

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Version/s: 1.0.0-preview.4

Reproduction steps:1. Open attached project "InputSystemEditor.zip" and scene "SampleScene"2. Enter Play Mode3. Press the "t" key4. ... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

0
votes
Fixed

NullReferenceException is not thrown when calling PlayOneShot function f...

Audio

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May 16, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more

0
votes
Fixed

Asset and meta files inconsistent casing warning has spelling mistake

Asset - Database

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May 16, 2020

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Version/s: 2019.3.0b1, 2019.3.13f1

How to reproduce:1. Open attached project "SpellingErrorWhenInconsistentCasing.zip"2. Go outside Unity's Editor, then go to Spelling... Read more

0
votes
Fixed

Crash when quickly moving an object with Animator component between scenes

Package: Input System

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May 16, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a9

How to reproduce:1. Open attached project "Case_1247802" and load scene "Start Game"2. Enter Play Mode3. Start quickly pressing eith... Read more

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