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Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps:1. Create a new Unity project2. Open the Scene window3. Expand the Draw Mode dropdown menu: Scene view control ba... Read more
[Ubuntu 20.04] Package Manager cannot be opened after removing packages ...
Steps to reproduce:1. Create a new project2. Open Package Manager (Window -> Package Manager)3. Remove Version Control, or Rider ... Read more
PlayableExtensions.SetLeadTime is not marked as obsolete
How to reproduce:1. Open the attached '1347987.zip' project2. Open the 'NewBehaviourScript.cs'3. Observe the Console Expected result... Read more
Higher memory usage when hiding Player window using ShowWindow
How to reproduce:1. Open the attached project "memory-leak-test.zip"2. Build And Run3. Press the space bar Expected result: Memory u... Read more
[Android] Display.systemWidth/Height value isn't updated when the phone ...
Reproduction steps:1. Open the attached user's project "SystemResFoldable.zip"2. Build the project on the device unfolded, notice th... Read more
Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...
How to reproduce:1. Open the user's attached project2. Open the Test Scene3. In the top bar select MenuTest > PREPARE TO PLAY4. O... Read more
Input system sometimes does not fire canceled event on left-click action
Reproduction steps:1. Open the attached "1405273.zip" project2. Open the "SampleScene" scene3. Enter Play mode4. Press the left mous... Read more
[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS;2. Drag 'SponzaLightingDay' scene from... Read more
[iOS] [Editor] Black screen when changing shaders
Reproduction steps:1. Download and open the attached "WeatherMaker.zip" project2. Switch the target build platform to iOS3. Enter "P... Read more
Crash on tlsf_free when Entering the Play mode and creating a custom con...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode (if the project does not cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene