Search Issue Tracker
[ProBuilder] Object face numbers are slightly cut from the left side in ...
Object face smoothing group numbers are slightly cut from the left side under Smooth Group Editor window, refer attached screenshot ... Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
The Scene view Camera does not move when Vertex/Edge/Face Selection is s...
Reproduction steps: # Create a new project # Install ProBuilder in the Package Manager # Open the ProBuilder window # Select t... Read more
"Edit Poly Shape" button disappears in the first "Poly Shape" when selec...
How to reproduce: 1. Open project "Bug_Probuilder_SelectingOtherPolyshapeBreaksTheInspector.zip" 2. Enter the "SampleScene" Scene 3.... Read more
[Probuilder] The Position Y value of the Game Object's Face changes at t...
Reproduction steps: 1. Open the "1368465.zip" project 2. Open the "SampleScene" Scene 3. Drag and drop the "MyPrefab" Prefab into th... Read more
ProBuilder Objects do not update their Mesh Colliders in Editor when the...
How to reproduce: 1. Open the attached project named "Case_1283167" 2. Open the SampleScene 3. Select the Cube object 4. Make sure t... Read more
[ProBuilder] A Material can only be applied to the same face of a GameOb...
How to reproduce: 1. Open the attached "ProBuilder" project 2. Open the Scene "SampleScene" 3. Press CTRL+K to create a new Cube 4. ... Read more
NullReferenceException is thrown when holding down a V key and attemptin...
Steps to reproduce: 1. Select an existing PB object 2. Enter Vertex, Edge, or Face edit mode 3. Hold down the V key to enable verte... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce: 1. Open an existing project, or create one 2. Open the ProBuilder Window 3. Create a new Door Shape 4. Switch to e... Read more
[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...
How to reproduce: 1. Create a new project 2. Import the ProBuilder package from the Package Manager 3. Open the Scene view or the Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene