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1
votes
By Design

[Vulkan] [Android] Crash when calling IUnityGraphicsVulkanV2::ConfigureE...

Vulkan

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Feb 07, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "MinimalRepro.zip"2. Change the platform to Android3. Go to Player Settings and set ... Read more

0
votes
Duplicate

Errors are thrown when AssetDB tries to save some Prefabs in an immutabl...

Scene Management

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Dec 09, 2021

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Version/s: 2022.1.0a6, 2022.1.0b1, 2022.2

How to reproduce:1. Open the user's attached "U2022b" project2. Press the "Ctrl + S" ("⌘ + S" on MacOS) key combination on keyboard ... Read more

0
votes
By Design

Editor stuck on loading scene when entering Play Mode

Scene Management

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Jan 16, 2022

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Version/s: 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the project "repro project.zip" from the google drive link2. Open Assets > Scenes > Game.unity3. Ente... Read more

0
votes
By Design

The selected value is not visible when it should be on the DropDown Button

UI Toolkit Controls

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a16

Reproduction steps: Open the attached project Enter the Play Mode Click on the Button with an arrow pointing down icon in the top ri... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Not Reproducible

NullReferenceException is thrown when closing the Plastic SCM window

Version Control

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open a new Unity project2. Open the “Window → Plastic SCM” window in the menu3. Close that window Expected resul... Read more

0
votes
Fixed

afterCullingOutputReady.Invoke() call is extremely lengthy when using Sp...

Weta Real Time

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Sep 06, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10, 2023.3.0b3

How to reproduce:1. Open the attached “TreeBug” project2. Open the “ManuallyPlacedTrees” scene3. Select “Window” → “Analysis” → “Pro... Read more

1
votes
Fixed

UI Document is visible in the Game window when opening project and "UI D...

UI Toolkit

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Dec 16, 2021

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Version/s: 2020.3, 2021.2, 2021.2.6f1, 2022.1, 2022.2

How to reproduce:1. Open project "UIDocumentEnableIgnore.zip"2. Open the Game window and observe the view Expected result: Yellow sq... Read more

1
votes
Fixed

MultiColumnTreeView "columnSortingChanged" callback is invoked multiple ...

UI Toolkit

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Feb 03, 2022

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Version/s: 2022.1, 2022.1.0b6, 2022.2

How to reproduce:1. Open project "MultiColumnTreeView Sort Callback Issue.zip"2. Go to Menu > Window > MultiColumnTreeView Sor... Read more

0
votes
Fixed

Memory leak on image asset import during tests

Asset - Database

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Feb 15, 2022

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Version/s: 2022.1.0b8

Steps to reproduce:1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening)2. Open toolba... Read more

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