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0
votes
Fixed

[TMP] Editor crashes on creating Font Asset with Atlas Resolution 8192, ...

Package: TextMeshPro

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Jun 05, 2020

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Version/s: 3.0.0-preview.13, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0

When Font Asset is created from the "Font Asset Creator" window with Font Settings of Atlas Resolution 8192, 8192, and Render Mode i... Read more

0
votes
By Design

[TMP] Properties field goes out of Layout under Glyph Table when Inspect...

Package: TextMeshPro

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Jun 05, 2020

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Version/s: 3.0.0-preview.13, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When the Inspector window is resized to a minimum width, Properties field under "Character Table" and "Glyph Table" goes out of Layo... Read more

0
votes
Fixed

[TMP]Input value for the Margins is not changing when a mouse is dragged...

Package: TextMeshPro

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Jun 05, 2020

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Version/s: 3.0.0-preview.13, 2.1.0, 2.1.0-preview.1

On dragging the mouse cursor over the input field of "Margins(Left, Top, Right, Bottom)" properties don't change its value under "Ex... Read more

0
votes
Fixed

[TextMeshPro] Text is not rendered when huge part of it is masked using ...

Package: TextMeshPro

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Jun 06, 2020

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Version/s: 2.1.0-preview.10

How to reproduce:1. Open the attached project "1253625.zip"2. Open the "TEST" Scene3. Enter the Play Mode4. In the Game View click "... Read more

0
votes
Fixed

[TMP] "Array element out of bounds" exception thrown on creating TMP Sty...

Package: TextMeshPro

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Jun 10, 2020

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Version/s: 2020.2.0a13, 2020.2.0a15

After resetting TMP StyleSheet, On creating TMP StyleSheet field "Array element out of bounds" exception is thrown refer to the atta... Read more

0
votes
Fixed

TMP InputField initial text gets cut off when using Vertical Layout Grou...

Package: TextMeshPro

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Jun 04, 2020

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Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the attached 'TestVerticalLayoutScene.unitypackage'3. Open the Scene 'TestScene'4.... Read more

1
votes
Fixed

[TextMeshPro] Word wrap-around happens too early when using a specific font

Package: TextMeshPro

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Jun 12, 2020

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Version/s: 3.0.0-preview.14

Reproduction steps:1. Open attached project "TMPPadding.zip" and scene "SampleScene"2. In Hierarchy view, select Canvas/issue/viewpo... Read more

1
votes
Fixed

[TMP] No warning is given for dynamic font's missing Glyph when "Disable...

Package: TextMeshPro

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Jun 18, 2020

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Version/s: 3.0.0-preview.14

Reproduction steps:1. Open attached project "TMPNoWarning" and scene "SampleScene"2. In Hierarchy window, select "Canvas" -> "Tex... Read more

0
votes
Fixed

[TMP] "Down" button text gets clipped when Inspector window resize to it...

Package: TextMeshPro

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Jun 26, 2020

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Version/s: 3.0.0-preview.14, 3.0.0-preview.1

When the Inspector window is resized to its minimum width, "Down" button text is clipped under TMP StyleSheet, refer to the attached... Read more

0
votes
By Design

TMP Rich text overlaps when copying text that has a carriage return symbol

Package: TextMeshPro

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Jun 29, 2020

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Version/s: 3.0.0-preview.14

How to reproduce:1. Open the attached project (case-1259393.zip)2. Enter Play Mode (to see the 'TMP bug' and 'TMP good' text ASCII v... Read more

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