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ILPostProcessor causes DLL's that link to UnityEngine.UI.dll to fail and...
How to reproduce:1. Open attached project "1TestMirror.zip"2. Right click the TestScript in the project3. Select Reimport Expected r... Read more
[iOS 14] Screen is black before the splash screen appears
Reproduction steps:1. Open project in "Project.zip" and build it for iOS (any scene)2. Open Xcode project generated3. In project nav... Read more
Error appears in the Console when triggering a build from the compilatio...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Support > Build Dev Player3. Wait for the build... Read more
[HDRP] Area Lights shadow artifacts are shown in the Game view when Use ...
How to reproduce:1. Open the user's attached "AreaLightsShadowsRepro.zip" project2. Open "SampleScene" Scene3. Disable "Use Render G... Read more
MissingReferenceException when Reimporting All Assets with Domain Reload...
How to reproduce:1. Open the attached project "KalsiumHeroes.zip"2. Open Assets/App.unity3. Reimport All Assets (Assets > Reimpor... Read more
[UI Builder] VisualTreeAsset.contentHash is not updated after saving whe...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Open the UI Builder window (Window->UI Toolkit->Ui... Read more
ReadOnly labels value can be changed when moving it's slider if the labe...
How to reproduce:1. Open the user's attached "UIToolkitReadonlyIssue-2021.1.zip" project2. Go Test -> MyEditorWindow3. Click on "... Read more
Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD
How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more
Editor crashes when executing Undo action after Audio Source component i...
Reproduction steps:1. Open the attached project ("1335691R.zip")2. Open the "Cube" prefab3. Add Audio Source component to prefab4. E... Read more
Prefab doesn't get enabled in the Hierarchy after changing Scene and the...
How to reproduce:1. Open the user's attached "SetActiveTest.zip" project2. Open the "SetActiveTest" Scene3. Enter Play Mode4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code