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2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

0
votes
Active

OneTimeSetUp methods can fail when Managed Stripping Level is set to High

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Feb 21, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the attached Project "TestFixtureStripping"2. Open the Test Runner Window (Window -> General -> Test ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Won't Fix

"Brush Attributes" values do not change when changing them in the Inspector

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Feb 10, 2023

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Version/s: 2023.1.0b3

How to reproduce:1. Open the project from comments or create a project and set up "Terrain Tools"2. Enter Scene "SampleScene"3. Crea... Read more

0
votes
Active

URP Terrain Demo crash on burst_signal_handler after Generating lighting

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Oct 13, 2025

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Version/s: 2022.3.67f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Reproduction steps:1. Open the attached “URP_Terrain.zip” project2. Open Lighting window (Window > Rendering > Lighting)3. Pre... Read more

1
votes
Duplicate

ShaderKeywordFilter.SettingsNode.GatherFilterData stackoverflow crash wh...

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Feb 18, 2023

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Version/s: 2021.3.18f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a3

Reproduction steps: Open the attached project “BundleProject” Go to "Window > Asset Bundle Browser” Select "Build" tab and click ... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Won't Fix

Missing compute kernel or bad constant buffer bindings not throwing warn...

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Feb 13, 2023

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Version/s: 2021.3.18f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

How to reproduce: Open the attached project "New Unity Project.zip" Enter Play Mode Expected results: "10" and "20" are shown in the... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

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