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Light theme icon set missing for Decal inspector
Steps to reproduce:1. Create a new Unity project2. Make sure that Editor theme is set to Light3. In Hierarchy window add “URP Decal ... Read more
Long tag names break tag validation popup UI
Steps to reproduce: Create a project Add a cube (or any other object) in the "Hierarchy" window Go to the "Inspector" window Find th... Read more
Real delta time is different than deltaTime and uscaledDeltaTimeFixed wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Build and run the “Sc... Read more
Persisted event listeners are reset when collapsing and expanding a comp...
Reproduction steps:1. Open the attached “UnityEventsSerializationBug” project2. In the Project window, select “Assets/TestUnityEvent... Read more
Floating Material Preview window has a burger icon button that does noth...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Material (Assets > Create > Materi... Read more
TreeView drag and drop operation is not cancelled when a modal opens ove...
How to reproduce:1. Open the attached “IN-106882” project2. Open the “SampleScene”3. Enter Play mode4. Expand the objects in the fol... Read more
Remote Config window causes performance drop in Editor when multiple set...
How to reproduce:1. Open the “IN-103868_RemoteConfigPerf“ project2. Open the “SampleScene”3. Enter Play Mode4. Open Window > Remo... Read more
App crashes when several colliders are on screen
Reproduction steps:1. Open the attached “CrashRetrieval” project2. Build and run the project on a iOS or Android device3. On the dev... Read more
[Android] The bottom navigation bar does not get dismissed automatically...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Put the applica... Read more
Hierarchy v2: [Correctness] Create empty parent should not collapse parent
DescriptionNew GameObjects created using GameObject > Create Empty Parent (or right click equivalent) should not result in a coll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked