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Font Texture uses more memory when used in WebGL Build
How to reproduce: 1. Open the attached project "project-font-memory.zip" 2. Open File>Build Settings... 3. Switch Platform to "We... Read more
Errors "Shader error in 'Universal Render Pipeline/Particles/Unlit' : ou...
How to reproduce: 1. Open the "IN_63889" project 2. In the Build Settings press Build 3. Wait until the build finishes 4. Observ... Read more
UI Toggle Graphic is not turning on and off when using PolySpatial
How to reproduce: 1. Open the attached project "visionOSTemplate063.zip" 2. Enter Play Mode 3. Switch Game view to Simulator 4. ... Read more
Sprites are displayed as white boxes when using PolySpatial
How to reproduce: 1. Open the attached project "visionOSTemplate063.zip" 2. Enter Play Mode Expected results: Emojis are visibl... Read more
The Editor Theme is changed only when The Editor is refocused
How to reproduce: # Create a new project # Go to the Preferences window # Select the “General“ section # Change the Editor The... Read more
libvpx 1.13.1 upgrade to address vulnerabilities
How to reproduce: Please can an upgrade to version 1.13.1 be assessed, to address the following CVEs: 1. [https://nvd.nist.gov/vul... Read more
”ArgumentNullException” error is getting spammed after modifying and sav...
How to reproduce: 1. Open the user’s attached “My project (13).zip” project 2. Open “MyDocument.uxml” file 3. In the UI Builder, ... Read more
Sprites are sliced wrong when they are being sliced automatically on iOS...
How to reproduce: # Open the “WAX.zip“ project # Open the “SampleScene” # Select the “Slices Wrong” image in the Assets folder ... Read more
Ray-traced SSGI and SSR outputs are very dim/dark on "StackLit" and "Lit...
SSGI/SSR in the title - Screen Space Global Illumination/Screen Space Reflections Reproduction steps: 1. Open the reporter-attac... Read more
Context menu does not show up when right-clicking a UnityEvent in Inspector
How to reproduce: 1. Open the attached Project "ContextTest" and load Scene "SampleScene" 2. Select the "testObj" GameObject in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
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- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player