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0
votes
Fixed

Runtime generated meshes disappear when moving the Camera from the Meshe...

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Jun 06, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1

Steps to reproduce:1. Open the attached “gpu-drawer-culling-test.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Press “... Read more

7
votes
Fixed

[Android] "Adding null Transform to TransformAccessArray will result in ...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b5

Steps to reproduce:1. Open the attached user's project "NullTransform2DAnimBug.zip"2. Build and Run for Android3. Press "[Swim]" to ... Read more

5
votes
Fixed

"Trying to draw gizmos while inside a renderpass" error message is throw...

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Jun 06, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2

Steps to reproduce:1. Open the attached “Repro.zip“ project2. Open the “_Menu” Scene3. Open the Scene View4. In the top-right corner... Read more

0
votes
Fixed

CloseWindow() function is not working when called on a Button in an Unbo...

Package: PolySpatial visionOS

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Jun 06, 2025

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Version/s: 2.3.1

How to reproduce:1. Open the attached “IN-102056.zip” Project2. Build and Run on VisionOS3. In the Player press the “CloseWindow” Bu... Read more

3
votes
Fixed

CPU frame times spike at regular intervals in the Profiler when in Play ...

Profiling

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Create and open a new project2. Make sure the project is running with DX12 graphics API3. In the toolbar, naviga... Read more

0
votes
Fixed

UI Builder “Create Template” Fails with Invalid UXML and Missing Root El...

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Jun 06, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b5, 6000.3.0a1

Steps to reproduce:1. Open the user's attached project "roster-tool.zip"2. Open the "Assets/Views/GameView.uxml" file in the UI Buil... Read more

0
votes
Fixed

Decal not projected on top of a Lit Material when MSAA is disabled, and ...

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Jun 06, 2025

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Version/s: 2022.3.63f1

How to reproduce: 1. Open the project “IN-103785_DecalBug”2. Build the project, File → Build and Run3. Observe the Standalone Build ... Read more

0
votes
Fixed

Drag & drop and object picker assignment fail when ExposedReference vari...

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Jun 06, 2025

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Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0b4, 6000.3.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Timeline wi... Read more

4
votes
Fixed

[Android][GameActivity] Crash on "UnityMotionEventCallbacks::_GetPointer...

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Jun 06, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

How to reproduce:1. Open the "AndroidMultiTouchTest.zip" project2. Build and Run for Android3. In the app touch 9 or more fingers to... Read more

1
votes
Fixed

"[Header]" attribute is misaligned when placed before an InputActionProp...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

How to reproduce:1. Open the “IN-103606_InputActionsHeaderBug“ project2. In Hierarchy window select the Cube GameObject3. Observe th... Read more

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