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0
votes
Not Reproducible

Inconsistent warnings when Physics.BakeMesh is performed

Physics

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Apr 15, 2020

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Version/s: 2019.3.4f1, 2019.3.11f1

Steps to reproduce:1. Open QA-Supplied project2. Reimport Grenadier asset3. Under Grenadier, right-click the mesh, press "Bake physi... Read more

0
votes
Fixed

[Reflect] DirectoryNotFoundException is thrown when Reflect window is op...

Package

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Apr 17, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce:1. Create a new project2. Install the Reflect 1.1.0 preview 6 package3. Go to Menu bar/Window/Reflect Actual: Direc... Read more

0
votes
Fixed

[Deployment Management] Platform modules are not installing when "Instal...

Deployment Management

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Apr 21, 2020

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Version/s: 2019.4.0f1, 2020.1.0b10, 2020.2.0a8

Following Platform modules are not installing when "Install with Unity Hub" button is selected from Build Settings windowiOSAndroidW... Read more

0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more

2
votes
Fixed

[Ubuntu] Editor Freezes when Deep Profiling is enabled with Profiler set...

Profiling

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Apr 22, 2020

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Version/s: 2019.2.21f1, 2020.2.0a7

In Editor mode enabling the Deep Profile feature in the profiler causes Unity to become Freeze, The crash reporter does not appear, ... Read more

0
votes
Won't Fix

[iOS] [GLES2] Canvas 2D Mask fails

Mobile Graphics

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Mar 17, 2020

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Version/s: 2019.3, 2019.3.4f1

Reproduction steps:1. Open user's attached project in "lapset-eskari-ios-opengles2-problems.zip"2. Build the project with iOS build ... Read more

0
votes
By Design

[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count

Audio

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

Reproduction steps:1. Open user's attached project in "AudioSampleProviderBug.zip"2. Enter Play Mode3. While in Play Mode, notice th... Read more

2
votes
Fixed

[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...

IL2CPP

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Apr 03, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.2

Reproduction steps:1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes)2. Build the project for iO... Read more

0
votes
Fixed

Editor crashes when Building the project if HDRP/TerrainLit shader is in...

Serialization

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1237876"2. Click Build and Run3. At this point, the Editor will either fre... Read more

0
votes
Fixed

[Profiler] Switching Profiler Target Mode from 'Editmode' to 'Playmode' ...

Profiling

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Apr 22, 2020

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Version/s: 2019.3.2f1, 2020.1, 2020.2, 2020.2.0a8

Switching the Profiler Target Mode between 'Editmode' and 'Playmode' from the Preferences window does not reflect on opening the Pro... Read more

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